Lumos Mock

Response
How this works
The mock server POSTs a JSON body to your game
service's game_launch — agent_code, agent_token,
agent_secret, user_id, game_id, type, currency, lang,
demo_agent. btrptr authenticates on agent_code +
agent_secret (agent_token is ignored), so agent_secret
is REQUIRED. It reads game_url (lumos facade) or
launch_url (agent facade) from the JSON and loads it in
the iframe. The game must be configured to call THIS
mock as its wallet API — watch the Console tab.
no game loaded
Fill the form and launch a game.